#ifndef __EFFECT_STRING_TRAN__
#define __EFFECT_STRING_TRAN__

#include <string>
#include <map>
#include "logic/EffectDef.h"

class EffectStringTran
{
public:
	static EffectStringTran* shareInstance();
	ESelfEffectType getEffectTypeBySting(std::string strName);

private:
	EffectStringTran();

private:
	std::map<std::string, ESelfEffectType> m_mapEffectString;
	static EffectStringTran* m_pSingle;
};


#endif //__EFFECT_STRING_TRAN__